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UnixReview.com
July 2005
Marcel's Linux Game of the Month
by Marcel Gagné
Since this is the first column in this series, I'm going to start with a little justification. After all, when you are doing something that looks more like fun than work, there always seems to be some "splainin' to do". So, let me explain. Linux as a computing platform has come a long, long way since it appeared way back in 1991, so much so that it is now ready to replace that other rather common desktop OS we see on PCs everywhere. (Shhh . . . don't mention the name!) In the server room, Linux has been king for some time. Now, Linux is ready for the desktop and the business applications that the average office worker depends on — word processors, spreadsheets, Web browsers, electronic organizers, email packages, and so on. If you're still following my logic, then winning the business desktop is already a done deal — it's just going to take a little while. That means it's time for Linux to look to the final frontier, which takes me back to the justification for this series.
The final frontier is games!
And that, my friends, brings me to this week's topic and my current addiction.
Suspended
in 3D virtual space is my current addiction, a game called Neverball (program
name: neverball). The idea behind Neverball (created by Robert Kooima)
seems extremely easy. You navigate a rolling ball across a variety of playing
fields, collecting coins as you make your way to the goal on the other side
— except that it's much harder than that.
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